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    Patch Notes

    Every change to the realm, chronicled. Server restarts occur at 04:00 server time on patch days.

    PvPClassBugfixFeatureWorld

    Battleground balance pass, Rogue tuning, and several crash fixes heading into the summer season.

    PvPWarsong Gulch flag-carrier speed reduced by 8% to discourage tank-stacking strategies.
    PvPArathi Basin node capture radius increased slightly to reduce pixel-perfect disputes.
    PvPAlterac Valley reinforcements now tick every 45 s (was 60 s) to shorten match duration.
    ClassRogue — Hemorrhage: base damage reduced by 6%. Bleed component unchanged.
    ClassRogue — Shadowstep cooldown increased to 24 s (was 20 s) in PvP combat only.
    ClassPaladin — Aura of Retribution: proc chance reduced to 12% (was 18%) in battlegrounds.
    BugfixFixed a client crash that could occur when entering Eye of the Storm with more than 35 players.
    BugfixResolved an issue where Druid Cyclone could persist through trinket-break effects.
    BugfixHunter Deterrence animation no longer desyncs from the actual immunity window.

    Hotfix addressing critical arena exploit and Death Knight grip abuse.

    PvPArena — Fixed an exploit allowing players to reset the arena wall collision while stealthed.
    ClassDeath Knight — Death Grip: target landing position corrected; no longer clips through arena pillars.
    ClassDeath Knight — Anti-Magic Shell absorption cap reduced by 10% in PvP only.
    BugfixFixed honor points not being awarded when a match ends by reinforcement depletion.
    BugfixCorrected server-side hitbox for Gnome and Tauren player characters.

    Season 2 kicks off — new honor rewards, updated PvP titles, and a full class balance sweep.

    FeaturePvP Season 2 is now live. New gear tier available from the honor vendor in Orgrimmar and Stormwind.
    FeatureNew titles added: Warlord of the Wastes (Horde) and Knight-Champion (Alliance) for top-50 weekly kill rankings.
    PvPWorld PvP bounty system enabled in Eastern Plaguelands and Silithus. Killing flagged enemies drops a bounty token redeemable for bonus honor.
    ClassWarrior — Bladestorm: now correctly breaks on crowd-control effects in PvP (Stun, Fear, Polymorph).
    ClassMage — Deep Freeze: diminishing returns category changed from 'stun' to 'deep freeze' (unique). Now shares DR with itself only.
    ClassWarlock — Fel Domination (Soulstone macro loop): added a 1.5 s global cooldown to prevent instant re-summon exploits.
    ClassPriest — Dispel Magic: now correctly removes one beneficial effect per cast in PvP (was removing two due to a server-side desync).
    ClassShaman — Earthbind Totem movement-slow reduced to 48% (was 55%) in PvP zones.
    WorldHillsbrad Foothills: flagged players in Southshore and Tarren Mill now receive a 5% stat bonus to encourage open-world conflict.
    BugfixFixed an issue where dying mid-flight could leave a player's character in an unresolvable ghost state.
    BugfixResolved a race condition causing duplicate honor awards on simultaneous flag captures.

    Performance improvements and targeted class adjustments following community feedback.

    FeatureServer-side lag compensation improved — reduced artificial latency added to hit registration by 12 ms on average.
    PvPEye of the Storm: Draenei Ruins and Mage Tower control points now require 3 players to capture (was 1) to prevent solo backcap rushes.
    ClassBalance Druid — Moonfire initial hit damage reduced by 9% in PvP. DoT component unchanged.
    ClassFrost Mage — Ice Lance: triple-dip bonus with Shatter now caps at 2x multiplier in PvP (was uncapped).
    ClassEnhancement Shaman — Stormstrike: PvP damage coefficient adjusted down by 5%.
    BugfixFixed healer aggro table being incorrectly preserved after a battleground resurrection.

    PvPcraft launch patch — server open, Season 1 begins.

    FeaturePvPcraft is now live. Welcome to the realm.
    FeatureAll six battlegrounds active: Warsong Gulch, Arathi Basin, Alterac Valley, Eye of the Storm, Strand of the Ancients, Isle of Conquest.
    FeatureHonor system enabled. Weekly rank resets every Tuesday at 04:00 server time.
    PvPWorld PvP enabled on all contested zones. PvP flagging is automatic outside sanctuary cities.
    WorldCross-faction communication restricted to /say within 10 yards to preserve immersion. /yell is faction-only.